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AI Insights · Timothy · September 2021

Top 5 Snake Games on iOS in Czech Republic: Q3 2021 Performance

Explore the performance of the top 5 snake games on iOS in the Czech Republic during Q3 2021, including downloads, revenue, and active user trends.

Top 5 Snake Games on iOS in Czech Republic: Q3 2021 Performance

During the third quarter of 2021, the top 5 snake games on iOS in the Czech Republic showcased varying trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at the performance of these popular games.

Snake Rivals - io Snakes Games

Released by Supersolid Ltd, this game saw fluctuating weekly revenue, peaking at around $55 in late June before stabilizing between $26 and $52 throughout the quarter. Downloads reached a high of 79 in early July but gradually decreased, ending the quarter with 11 downloads. Active users followed a similar trend, starting at 162 and peaking at 247, then declining to 95 by the end of September.

Snake.io - Fun Online Snake

Kooapps' offering experienced consistent weekly downloads, starting at 314 and reaching up to 402 in early August. Revenue varied, peaking at $47 in the last week of September. Active users remained strong, fluctuating slightly but staying around the 3K mark, peaking at 3.6K in mid-September.

Little Big Snake

LittleBigSnake, Inc's game had modest weekly downloads, with a peak of 30 in late July. Revenue showed a notable increase in late August, reaching $44. Active users saw a gradual rise, starting at 33 and peaking at 65 before stabilizing around the 40s by the end of the quarter.

WormsZone.io - Hungry Snake

Azur Interactive Games Limited's game had steady weekly downloads, peaking at 76 in mid-July. Revenue showed some variation, reaching up to $31 in late August. Active users started at 305, peaked at 325 in mid-July, and then fluctuated around 250 towards the end of the quarter.

slither.io

Lowtech Studios LLC's popular game saw significant weekly downloads throughout the quarter, peaking at 1.3K in early August. Revenue saw a peak of $31 in mid-August. Active users started at 7.8K, with a notable peak of 7.9K in mid-August, eventually stabilizing around 5.5K by the end of September.

For more detailed insights and data on these games and others, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2021